Sunday, March 8, 2015

NangAntap Baca Komik 1.4.0 released on Amazon App Store, Opera Mobile Store, SlideME and many more

NangAntap Baca Komik v1.4.0



Short description:

NangAntap Baca Komik help Komik HK fans to facilitate read online. Imagine the fun you have long ago enjoying your komik. NangAntap Baca Komik introduced a new way to appreciate the collection of all your favorite Komik HK in each gadget. With this you can read the komik-komik pahlawan and a flashback to the days of strange wisdom such as Tinju Ketenangan Dan Ketenteraman Abadi. With this you can self read your favorite stories anywhere.

Long description:

NangAntap Baca Komik help Komik HK fans to facilitate read online. Imagine the fun you have long ago enjoying your komik. NangAntap Baca Komik introduced a new way to appreciate the collection of all your favorite Komik HK in each gadget. With this you can read the komik-komik pahlawan and a flashback to the days of strange wisdom such as Tinju Ketenangan Dan Ketenteraman Abadi. With this you can self read your favorite stories anywhere. Interaction is plain and simple by scrolling up and down in the selection menu to choose your favourites. Swipe from left to right to read the story. The contents is updated continuously and will be notified in the start news. Had fun reading Komik HK Juara Wira, Pendekar Laut, Juara-Juara Kembar, Juara Jalanan and many more on mobile phone and Tablet. Thank you! Credits: This application use some useful open source plugins. Thanks to androidactionbarlibrary, universal-image-loader and photoview.

Product feature bullets:

• Read Komik HK collection in bahasa melayu online.
• Discover the stories of your favorite hero.
• Can be accessed anywhere.
• Simple and light reading application and airy.
• Pull to resfresh the Start news.
• Swipe left and right while in the reading mode, pinch to zoom and double tap to zoom
• Social Network sharing features to share your reading status with your friends.
• Update the database to include more libraries
• Enhance graphics and menu interfaces, performance and fix bugs.
• Support partial offline data to simplify the user experience. --Experiment--.

Simple Steps:

NangAntap v1.4.0 is ready:

1) Install Amazon App Store:
https://amznadsi-a.akamaihd.net/public/AmazonApps-release.apk

2) Install app:
http://www.amazon.com/gp/mas/dl/android?p=com.cygnosis729.NangAntap

Leave comments. Thank you.

All available alternative stores as per below:

NangAntap Baca Komik V1.4.0




Opera Mobile Store

Monday, March 2, 2015

New PS2 Emulator coming soon


roor, a well known emulator developer for AdriPSX & DuoS DSEmu give a heads up on his new PS2 emulator. No name yet, he let you all give it name. This is what he said:

Hi,
I'm Roor, I hope someone remembers me... I made some emulators some time ago: AdriPSX, DuoS DSEmu, and some others that surely no one knows.
Anyway, since middle 2014 I begun refactoring my old PS2 Emu project; and now it runs games and plays with an acceptable degree of performance.
I was planning on renaming it, right now it is just generic "ps2emu" (tentatively "Connectix Ps2emu").
Features so far:
- Good compatibility, plays most (but not all) commercial games from ISOs.
- HLE Based. It doesn't require a BIOS.
- Doesn't use any plugin at all.
- Small footprint : it's only 1.2Mb in total.
- Requires CPU with SSE2 support.
- Requires DirectX 9 with shader 2.0 support.
- Supports MemoryCard files, but no SaveStates.
- Has SD (original res) and HD (high res) modes, for enhanced graphics.
- Runs fairly well on Intel I5, Windows 8, without external GPU which I use for tests.
I plan to do a limited release (for testers only) by next Monday.
Please write to kingprofit@hotmail.com, if interested.
Thanks,
Roor

Sound good to fullfill my bored time. Hopefully it goes open source just like pcsx2 and Play!

Reference: http://ngemu.com/threads/new-ps2-emulator-attempt.169425/

Monday, February 23, 2015

documentaryaddict is for documentaries lover

documentaryaddict


Documentaryadict is for those who love to watch documentaries. Good for children and educations. Previously I used to search in google to look for some documentary and often stumbled upon something else. This website seem to simplify the need of a very good documentary.

http://documentaryaddict.com

Thursday, February 19, 2015

NangAntap Baca Komik First Release at Amazon App Store

NangAntap Baca Komik


Description:

NangAntap Baca Komik introduced a new way to appreciate the collection of all your favorite Komik HK in each gadget. With this you can read the komik-komik pahlawan and a flashback to the days of strange wisdom such as Tinju Ketenangan Dan Ketenteraman Abadi. With this you can self read your favorite stories anywhere. Updated continuously.

Features:

• Read Komik HK collection in bahasa melayu online.
• Discover the stories of your favorite hero.
• Can be accessed anywhere.
• Simple and light reading application and airy.
• Start news pull to resfresh
• Swipe left and right while in reading mode
• Offline data supported to ease the experience.
• Social Network sharing features, share your reading status with your firends.
• Expand and update database to cover more libraries
• Enhance graphics and menu interfaces
NangAntap Baca Komik V1.3.0




Opera Mobile Store


Thursday, February 5, 2015

PPSSPP v1.0 released

PPSSPP VR Cardboard


Henrik just released new official version of this great psp emulator. This time come VR Cardboard support and more improvements. This is what he said,

1.0 has been released!
Obviously, this doesn't mean that every bug has been fixed, but it's still an important milestone. Just look at the list of new features:

Changelog:

* Many, many bug fixes in JIT and elsewhere, improving compatibility
* Proper fix for Zenfone and related devices
* Direct3D 9 supported as a rendering backend on Windows, helps on old GPUs and can be faster than OpenGL in many cases
* You can now create specific configs per game
* FPU rounding modes much better supported, fixes the Peace Walker boss that was undefeatable. NOTE: This breaks saves in Gods Eater - you must turn off the better rounding, load your save game, turn it on and save.
* The JIT now uses SSE on x86, improving speed considerably. This does not affect ARM devices, that's for the next version or two.
* Improved audio output code on both Windows and Android, reducing audio latency on Windows and on some Android systems
* FFMPEG upgraded, fixed some music hangs ("GHA phase shifts")
* Some Ad Hoc improvements, coldbird.net is now default adhoc server. Ad Hoc still unfinished and hard to use.
* Graphics fixes: Bezier/spline drawing fixes, vertex position fixes, DanganRonpa on Adreno fixed, flat shading fixed, vertex cache improved, some PowerVR blockiness issues fixed, screen scaling filter added, Google Cardboard support
* Simulate UMD speed better, fixing hangs in several games
* More Atrac3 fixes, fixing hangs
* Somewhat better disk full handling
* Fixes to dynamic unloading of code, fixing problems in GEB and TRM 2/3
* Updated to SDL2 where applicable (Linux, Mac)
* Some new features, like analog/dpad-swap hotkey, graphics hack for Phantasy Star, show last bit of debug log in dev tools, etc

And many more!

Enjoy!

http://www.ppsspp.org/

no$gba v2.8 released - with DSi emulation

no$gba v2.8


Martin just updated his Nintendo DS emulator which now give support to DSi emulation. This is what he said from ngemu forum,

Just uploaded no$gba v2.8. The new version is now having real non-experimental DSi emulation. And it's more or less working with DSi software. So far, it's tested with two DSi cartridges, and two DSiware programs:
System Flaw (cartridge): Works, but the camera emulation is showing only a dummy picture with snow (which is making the game unplayable, since it misuses the camera as gyro sensor).
Cooking Coach (cartridge): Hangs for whatever reason. It doesn't seem to be related to DSi I/O ports, so it might be some more basic problem, like some of the new/bigger memory regions not being properly emulated yet, or some memory not being initialized as how the DSi firmware would do it) (running the game in NDS mode works, the problem occurs only in DSi mode.
DSi Browser (DSiware): Boots, but complains about non-emulated WLAN access point.
Flipnote Studio (DSiware): Hangs for whatever reason, might be the same problem as with cooking coach. Would be great if anybody figures out what is causing the problems!
http://problemkaputt.de/gba.htm
DSi emulation requires a copy of the lower 32K-halves of the ARM7/ARM9 BIOSes (BIOSDSI7.ROM and BIOSDSI9.ROM). And don't forget to enable DSi emulation (default is still set to NDS mode, for better compatibility with games like Cooking Coach).
PS. Some advice on how to capture camera pictures under windows would be nice! I need something with good backwards compatibility (which would be probably directshow), and it should be something that can be implemented by plain source code (without code from external libraries).

02 Feb 2015 - version 2.8 changelog
- help: updated gbatek standalone version 2.8 (with fairly complete dsi specs)
- dsi: no$gba is now having (more or less) working non-experimental DSi support
- dsi/cartloader: auto-encrypts modcrypt area if needed (requires good sha1hmac)
- gba/snap: fixed skipping empty-nds-chunks in gba-snapshots (thanks shiny.exe)
- newmem: avoids borland tasm32/tlink32 linker-error on "arm_memxlat_non_tcm"
- dsi/help: added list of known regions/countries (only europe is known yet)
- dsi/help: better ndma description (logical/physical blocks, and repeat modes)
- wifi/help: added new DSi access points specs (wpa/wpa2, and proxy settings)
- wifi/help: added formerly unknown NDS access points specs (mtu, ssid length)
- dsi/help: added average microphone specs for ARM7 side (A/D side is unknown)
- dsi/emu: supports fake camera access (outputting some dummy snow picture)
- dma: added warning on unsupported dma/ndma types (wifi,sd/mmc,aes,mic,mainmem)
- debug: fixed $profiler_id indices for dma-channel/mode names
- dsi/emu: supports basic aes and sd/mmc init (32bit 44xxh, 16bit 48xxh/49xxh)
- dsi/emu: supports i2c access (8bit 450xh) and gpio access (16bit 4C0xh)
- dsi/emu: supports new touchscreen controller (different SPI protocol as NDS)
- dsi/help: added description for new touchscreen controller (position/status)
- dsi/help: added notes on touchscreen in nds mode (no pressure & temperature)
- dsi/help: identified the dsi cameras as Aptina MT9V113 image sensors
- dsi/help: added initialization/transfer flowcharts for cameras on ARM9 side
- dsi/help: added initialization flowchart for Aptina cameras on ARM7 side
- dsi/help: added initialization flowchart for Unknown cameras on ARM7 side
- dsi/help: added undocumented aptina regs, and aptina REV3 additions
- dsi/help: added general dsi notes (eg. dsi detection) and info on exploits
- dsi/help: added notes on basic differences to NDS mode (changed details)
- dsi/help: added info about (mostly unknown) eMMC encryption (via CID register)
- dsi/help: added behaviour of SPI powerman (with differences in DSi/NDS modes)
- gba/nds/dsi/help: added BIOS RAM info (initial RAM content and IRQ/SWI usage)
- nds/help: cart header[06Eh] Secure Area Delay, and ROMCTRL.Bit28 gap CLKs
- nds/help: info on rom chip id bit31 cart protocol variant (gap/repeat/delay)
- xboo: supports dumping carts with rom chip id bit31=1 (protocol differences)
- dsi/debug: added tty.log options for I2C commands and NDS cartridge commands
- dsi/debug: prevents warnings on bigger New WRAM areas (unlike 32K for NDS)
- dsi/debug/emu: allows bigger DSi7/DSi9 bios regions (bigger than NDS7/NDS9)
- dsi/emu: allows reading/writing more scfg registers (as far as used by games)
- dsi/emu: initializes more scfg regs on reset (with suspected/guessed values)
- dsi/i2c/help: added Aptina MT9V113 camera specs (i2c registers and variables)
- dsi/i2c/help: added many details on bptwl chip (led/volume/misc controller)
- dsi/help: described power-button modes (auto-reset, irq, forced-power-off)
- dsi/help: major corrections to I2C control reg, added I2C signals chapter
- dsi/help: added details like headphone-connect bit, game-cart-insert-bit
- dsi/cartloader: bugfixed cartloader odd modcrypt lengths (eg. cooking coach)
- dsi/help: added GPIO specs (data in/out/direction, irq edge/enable)
- dsi/help: removed dsi cart protocol, instead added cmd_3Dh notes in ds chapter
- dsi/help: hardware/software info on wiring the eMMC chip to PC card readers
- dsi/help: info on sd/mmc I/O (from TC6387XB datasheet, tmio_mmc, dsi dumps)
- dsi/help: added specs for sd/mmc protocols (commands, repsonses, registers)

Tuesday, February 3, 2015

Android Internal/External SD card stuck preparing storage

New Android devices might not have this issues. But I did encounter this problem lately.
It been a very long run with my LG Optimus 3D. To solve problem with stuck preparing storage, follow this solution.

android stuck preparing storage


Connect the smartphone/tablet to your PC.

Once connected, turn on USB mode so you can copy/move files from the tablet with your PC.

Once the internal SD card is mounted on your PC, format the internal SD card with your computer to FAT32 with 64k cluster/allocation size.

By using windows command line:

format /FS:FAT32 /a:64K X:

Unmount from the PC. Turn off USB mode. Reboot. You should be good to go.

You can move back your backup files earlier. Better one by one and test. In case there is files that causing the troubles. Good luck.