This project focuses on PlayStation 3 emulation. Please, understand that I'm not interested on providing support, releases, or attention to any comments, issues or pull requests for now.
Memory: Nucleus emulates the PS3 user-mode environment, which uses 32-bit addresses. This reflects on the CPU / Memory related code, and could cause issues if you use it for other platforms, or for designing a low-level PS3 emulator.
Portability: Nucleus assumes that the host system runs on a low endian CPU, with 64-bit addresses.
Nucleus Git Changelog:
* Reorganizing detected platforms/compilers
* Added LLVM dependency and a new language